18.1.10

series development collage

the great thing about working on developing an animation series, especially in the early stages, is the shear amount of drawings you have to go through trying to come up with characters and 'styles' of animation. as for style in this case, i got the feeling early on, that the client, though wanting something cartoony, didn't want anything that was, y'know, 'too cartoony'. and it was just a matter of finding out what each of us thought the other meant by 'cartoony' and 'too cartoony'


these are selections from the ever expanding research and reject file...